A C60 buckyball topology of 60 Durable Object nodes running self-sustaining chain reactions on Server's edge network. No start. No end. Infinite computation.
Each atom is a named DO instance within a single class. Unique processing logic per node. 128 MB memory, SQLite-backed persistent state. Hibernation-eligible for zero idle cost.
Persistent WebSocket channels between neighboring atoms. Hibernation API provides 20:1 billing ratio on incoming messages. Bonds stay alive even when atoms sleep.
Each atom sets its next alarm inside the current handler. Chain reaction propagates through alarm-driven wakeups. The 32-hop limit resets every alarm cycle. No external trigger needed after ignition.
The 61st Durable Object at the geometric center. Injects initial payload, monitors mesh state via RPC, and issues halt commands — the graphite rod of the nuclear core.
| Cycle frequency | DO requests/mo | Duration (GB-s) | Est. cost |
|---|---|---|---|
| 1 cycle / minute | 10.4M | 16,200 | ~$6.41 |
| 1 cycle / second | 622M | 972,000 | ~$103 |
| 10 cycles / second | 6.2B | 9.7M | ~$1,050 |